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Relics of the Oracle

A project I worked on with Jason O'Connell https://x.com/JunctionEight.
He contacted me to work on an enemy design and also design and animate the player's weapons, magics, and actions.

Super cool art style to work with, we used the old DOOM games (that he worked on) as reference.

Stages of different hand degradation. These are dictated by player health and whether they are alive or dead.

Stages of different hand degradation. These are dictated by player health and whether they are alive or dead.

Hand degradation transitions

Hand degradation transitions

Elements the player can use. Fire, Wind, Lightning and Ice.

Elements the player can use. Fire, Wind, Lightning and Ice.

Shields at different levels of durability.

Shields at different levels of durability.

Shortsword attack

Shortsword attack

Mace attack

Mace attack

Flail attack

Flail attack

Dagger Attack

Dagger Attack

Crossbow attack

Crossbow attack

 Axe attack

Axe attack